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cutegoblingirl

7
Posts
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A member registered Jun 29, 2015

Recent community posts

That ... that art's copyrighted. Advanced Dungeons & Dragons 1st Edition Fiend Folio, page 76.

While the game itself looks great ... ambigrams are pretty but they are notoriously hard to read. I'm afraid I find your cover logo completely illegible. Maybe move it to the title page and create something more readable for the cover?

Interested in this as well.

Ah, this is just for Godot. Okay.

Are these restricted for use in MV-MX, or can they be used in GameMaker?

Will physical copies ever be available again through DriveThruRPG print-on-demand, Lulu, etc.?

Love the game -- hard as nails. Just the kind of thing I'm looking for in a puzzle game.

I admit, I was really disappointed that the characters freed from the jail don't join you permanently; they're hard enough to get that it should be a permanent unlock.

Admit to also being bothered slightly by the floor indicator being horizontal when you're actually climbing vertically.

To me the rat dodge mechanic seems to be hitting at about the intended 50%, though I agree that it's kind of a magnet for Murphy's Law.